A
STRATEGY FOR NEGOTIATING A
SUSTAINABLE FUTURE - SUSTAINABLE
VILLAGE IMPLANTATIONS
SUSTAINABILITY AND
TELECOMMUNICATIONS
The ever evolving
Telecommunications technologies
make many things possible. Some
of these things appear to have
the potential of creating
positive ecological consequences
while others could easily
precipiate an acceleration
toward ecological crisis.It is
the purpose of this conference
to describe what sort of
community might emerge, based an
the positive application of
these technologies. The Center
for Sustainable Cities has
approached a similar question,
but from a different direction.
Our proposed model will benefit
from the contributions which
telecommunications technologies
will offer to the development of
the sustainable city, but this
proposal is not dependent on
such technologies as prime
determinants. However, although
these approaches may differ,
they have important points in
common. Both conclude that the
metropolitan city in no longer
necessary and may not be
desirable. Both suggest that
nature of human settlements may
in the future be based on rather
different criteria, both social,
economic and environmental, then
they have been in the past.
Because of the
telecommunications technology,
many former requirements for
physical proximity and location
are rendered invalid and many
assumtions about transportation
and density no longer hold. On
the other hand, we have never
even been able to resolve the
problems of the city based on
the old assumptions, and indeed
it has become clear that from
the point of view of
sustainability, the modern city
continues to deteriorate. On the
other hand we now have the
luxury or not having to address
the unsolvable problem of the
modern city, but can rather
choose to consider a new type of
settlement - a new type of city
- one that by definition works.
Telecommunications and
telecommunting allow us to
consider smaller cities, cities
of different densities, small
communities and even isolated
dwellings as the basis of
community culture in the future.
We are therefore afforded a
choice, at least conceptuelly,
of how we would choose to live.
But in and of itself
Telecommunications do not give
us a large enough basis from
which to make a choice. Even
though many of those involved
with the evolution of
telecommunications are also
involved with ecology, there is
not yet a natural or convincing
linkage between these two
concerns. The choice of how to
live must rather be based on a
larger model and a larger
process which includes these two
concerns. The choice must be
negotiated by an informed
community of people, perhaps
bounded only by the principles
of sustainability. At its
simplest level, this means that
people are to be free to do what
they like, provided that their
choices do not restrict others,
in the present and in the future,
to in turn make their own
choices. As conflict will
inevitably arise from such a
principle, the sustainability
process is one which a community
continually negotiates its
ongoing choices within the
limits of sustainability. A
principal assumption which we
have made which in not necessary
assumed through the G.I.V.E.
approach is that such a process
must occur in a place and that
that place must have the
qualitative characteristics of a
city - a city which we call the
sustainable city. Although
telecommunications may
theoratically make it physically
possibly for individuals to live
anywhere, even in physical
isolation from other individuals,
we conclude that such an
arrangement is not sustainable.
We therefore search for the size
of human settlement and the
structure and organization of
human settlement which is the
minimum for sustainability.
Below are some of our
conclusions.
THE FIVE OPERATIVE PRINCIPLES
FOR SUSTAINABLE CITIES
Over a period of years, the
Center for Sustainable Cities
has distilled a set of necessary
and sufficient principles for
generating the sustainable city.
Here is a summary of these
principles:
FIRST PRINCIPLE - REJECTION
OF INCREMENTAL ECOLOGICAL
ACTIVITIES:
Individual and discrete programs
will not lead to ecological or
social sustainability. It is a
common assumption among many
environmentalists that the
movement should press forward
with any and all activites which
foster positive ecological
dividends, in the hope and
expectation that when enough of
these activities have been
initiated, a threshold will have
been passed whereby society
begins operating on a
sustainable level. But
prioritizing these activites and
separating them from their
larger contexts only serves to
perpetuate the analytical
mindset which has caused these
imbalances in the first place.
This path may even strengthen
the tendencies toward
unsustainability, by promoting a
gradualist approach to policy
formation which would only serve
to postpone dealing with the
larger problem in an effective
way. Successful ecological
activities also create the
popular impression that
significant environmental
progress has already been
accomplished, thus lowering the
public pressure for structural
change. In addition, when
isolated ecological programs and
the restriction of unecological
activites cannot be proven to be
sustain, and indeed when such
restrictions as economic burdens
are not seen to have changed the
unsustainable drift of society,
there is significant danger of
massiv backlash (why deprive
ourselves for nothing?) which
can only precipiate more rapid
economic and environmental
decline. It follows from this
discussions that no ecological
activites are inherently
sustainable in themselves,
without being linked into a
larger balance seeking process.
Similarly there are few
activities that are so
irrevocably unecological, that
it would be impossible to weave
them into a balance seeking
network if their value to
society were great enough to
justify it. The whole question
is one of informed choice, not
rules and regulations an
essential aspect of democracy in
the sustainable city is the
collective process of choosing
the affordability of sustainable
alternatives.
The political implication of
this conclusion is not that
environmental activists should
withdraw from policy reform. On
the contray, it is that such
reforms need to be embedded in a
long-term holistic vision and
program of ecological
sustainability, such as the one
outlined herein.
SECOND PRINCIPLE - THE
BALANCE SEEKING PROCESS:
The second operative principle
for sustainability is the
principle of homeostatic balance.
Within the natural sciences,
this term has come to mean a
condition where local ecosystems
achieve ecological
sustainability or homeostatic
balance or what ecologists call
"climax systems" of high
diversity, large biomass, and
high stability through
protection from rapid change and
through shifts of energy flows
away from production and toward
the maintenance of the system
itself. By contrast, modern
human economies typically seek
to stall such ecosystems in
early stages of ecological
succession, where the yield of
products is high, but where the
equivalent of the stabilizing
elements of organic matter and
biomass fail to accumulate. High
production within these
ecosystems then, comes at the
cost of confounding nature's
strategy of maximum protection
and adaptation. Increasing
productivity then, is an
unsustainable, but temporary
stage in both natural and human
ecosystems. Its role is to
provide the resources for the
transition to the mature
homeostatic state. Our present
problem of unsustainability is
thus a problem of arrested
development. It is a fixation in
an immature state where the
maximization of local
productivity blocks the
transition to the mature
homeostasis of the human
ecosystem. What is necessary, is
simply the natural transition to
a mature state.
Most ecological approaches
deal with diminishing the
unecological effects of this
production economy, rather than
effecting the transition to a
mature ecological state
operating under the balance
seeking principle. But this
approach eventually makes
problems more difficult to solve
by sequentially removing the
most easily resolvable problems
first, leaving the most
intractable problems for the
future. Even worse, these easier
problems by being resolved at an
early stage, are no longer
available as potential means to
rebalance the really difficult
problems. Smaller problems once
resolved in isolation thus
become unavailable as resources
for rebalancing larger ecologies.
In this sense ecological
activites are nonrenewable
resources which are in the
process of being irrevocably
consumed. Unless ecological
activites can be linked in a
larger balance seeking process,
they will consume their energies
in an unequal confrontation with
the production economy and will
make the mature sustainable
state ever more difficult to
attain.
THIRD PRINCIPLE - DISORDER,
CONFLICT AND MISTAKE AS CREATIVE
FORCE:
No natural process or social
system can avert the action or
intervention of the forces of
chaos and disorder, as they are
always already an integral part
of the system. Negentropy- order
out of chaos as Prigogine and
Stengers have argued, is the
great creative force of the
universe. Complexity and
richness in nature and society
is only achieved through the
continual negotiation of dynamic
balance through the lateral
coupling of order and chaos, and
not through the fruitless
authoritarian - technocratic
efforts to suppress or banish
chaos from the world.
A sustainable city will be a
community without unity. It
cannot be based on ecological
enclaves which go to great
lenghts to keep all disorder
outside the community. Within
our present unsustainable
society there is no choice but
to attempt to minimize the
symptoms of chaos as they
continually appear. But a
society based an a continual
increase in producation and
consumption has no other
possibility than the continual
increase in entropy as its
inevitable byproduct. On the
other hand in the sustainable
society, as in nature,
negertropy as quality and
complexity is continually
increasing. This negentropy is
an essential characteristic of
the dynamism of the time
dimension and is propelled
forward by the force of order
embedded in chaos. What is
needed, therefore, is a process
with the richness and complexity,
both in its architectural/urbanistic
process. Creativity manifests as
a measure of disorder, conflict
and mistakes which are necessary
to maintain the vigor of the
city/organism. Sustainability is
a process that must continue in
time-seeking balance, but never
quite finding it.
FOURTH PRINCIPLE - THE
PRIMACY OF THE CITY:
All systems shall first be
designed to seek their
ecological balances at the
smallest appropriate scale. The
city is the smallest scale at
which the many social, economic,
political, urban, architectural,
natural resource, and
environmental imbalances
besetting the modern world can
be meaningfully resolved in an
integrated, holistic, and
sustainable fashion. But the
city is also the largest unit
capable of initially addressing
such problems. The city must
accept accountability for any
and all imbalances that result
from its activies and processes.
As that human settlement
possessed of the minimum density
supportive of urbanity and
organized public life, and as
the potenial nodal point of the
many countercurrents convergent
with an ecological worldview,
the city is the locus of
sociality, local economic
production exchange, reponsive
architectural design, and
political participation -
precisely the ingredients
necessary to weave together the
social change-oriented groups
and movements for
institutionalizing ecological
sustainability an the lowest
meaningful level and scale. A
local decentralized economy
managed through participatory
process and organized around
local renewable sources of
energy, appropriate technology,
and a reskilled citizenry,
establishes the basis for
overcoming the historical
antagonism between city and
country, culture and agriculture,
humankind and nature, economic
growth and environmental health,
as well as other dualisms that
have rent the modern world.
FIFTH PRINCIPLE - NEGOTIATING
IMBALANCE OUTWARD:
The first four operative
principles are sufficient to
generate and operate the
sustainable city, but even such
a city cannot sustain itself
indefinitely in a world slipping
toward ecological collapse. In
order to be sustainable in the
long run, the first sustainable
cities must become the nodal
points for the sustainability of
larger social wholes, eventually
including the entire globe.
Because of this, an overarching
fifth principle is necessary to
insure the proliferation of
sustainability through the
larger environment.
The sustainable city initially
has to operate within larger
unsustainable systems beyond its
boundaries, and in any case
would never be completely
autarchic economically,
culturally, politically or
otherwise. In addition it may
not always be desireable to
restrict all local balace
seeking to the confines of the
city/region. Some questions of
energy and resources generation
and utilization may be better
balanced by negotiation with
surrounding cities or regions,
thus both increasing the
dynamism of the local city and
proliferating the balance
seeking principle beyond its
original confines. In any event,
imbalances and instabilities
permitted to overflow the city's
continuing efforts to maintain
homeostatic balance, will have
to find their sources of
rebalance and restabilization as
elements in the larger social
system at the next larger
scale(s). As part of an overall
strategy of ecological and
social sustainability, this
principle of either seeking
balances within the city/system
or being accountable for the
negotiation of any residual
imbalances outward, has the
potential for creating
successively higher levels of
sustainability by starting from
the smallest scales within the
city. By potentiating the first
modern sustainable cities, this
principle of negotiating
imbalances outward becomes the
key for contagiously
transmitting the process of
sustainability from its early
theories and experiments,
through ever larger systems.
Because of its importance, this
principle has also been called
the "Second Law of Relational
Sustainability". While the
inclusive practice of this
principle could obviate the need
for the others, the first four
principles provide the necessary
framework by which this
universial fifth principle may
be achieved.
SUSTAINABLE VILLAGE
IMPLANTATIONS
The theory of sustainable cities
is one thing, but moving from
theory to implementation is by
no means automatic. While the
architectural, urbanistic,
economic, social, organizational
and informational
characteristics of a sustainable
city are not just a question of
analytical studies, neither are
they just a question of design
or synthesis as we normally
understand it. It must instead
become an ongoing process of
synthesis and resynthesis, fed
and tempered by analytical
methods which continually give
greater depht and complexity and
responsiveness to the design of
the emerging sustainable city.
This is a proposal for the
minimum activity for achieving
sustainability within existing
unsustainable modern cities. As
a small sustainable village,
implanted within a large modern
city, it is called a Sustainable
Village Implantation. A
Sustainable Village Implantation
is itself sustainable and at the
same time increasing the
sustainability quotient (SQ) of
its larger environment by both
absorbing some of the problems
of the city into which it has
been embedded (ex. garbage,
sewage, recycling ...) and as a
negative parasite, returning
value to its host (ex. food,
energy, livability ...). Each
implantation thus becomes a
locus for generating and
diffusing sustainable forces in
the larger city. By consuming
problems and generating value,
each implantation creates
surpluses of energy, material
and capital for the construction
of additional Implantations
throughout the city. As each new
Implantation developes through
this process the SQ of the city
increases until at a certain
point the entire city, as a
newly invigorated organism,
rises above the threshold of
sustainability and in doing so
becomes an irrefutable exemplar
of the sort of economy and
process which each city must
adopt to become and remain
livable in the future.
URBAN VILLAGE
IMPLANTATION-THE MILWAUKEE STUDY
Each Sustainable Village
Implantation will evolve a
different form and structure as
it interacts with the problems
and opportunities of its local
urban ecology. In the Milwaukee
Study, for example, the Urban
Village Implantation, with its
adjacencies to the Center City,
rail transportation, interstate
highway, the Milwaukee River and
the Lake Michigan is at the
heart of many particular
problems and opportunities. The
Urban Village Implantation here
becomes the neighborhood of
downtown. It is highly
centralized in terms of the
greatly improved access which it
provides to the downtown, but it
is also highly localized in
terms of the network of public
places over its surface and
within its core. It is the new
urban center of the city, yet it
is a self-contained entity with
a strong local economy,
exporting value to the city,
while being protected from
appropriation into the
historically unsustainable
economy of the existing city.
The Milwaukee Urban Village
Implantation also becomes a
locus of movement in and out of
the Center City by becoming the
principle port of entry to the
downtown as its major parking
destination. With direct access
from the interstate highway and
space available for several:
Thousand vehicles, automobile
traffic from the downtown may be
largely eliminated. From a
galleria in the heart of the
Implantation, people may easily
travel by trolley to many points
within the central city, or by
rapid transit to many other
destinations within the
metropolitan area including
other Implantations as they
develop.
Sustainable Village
Implantations are to have a
strong agricultural and
industrial base. The Urban
Village Implantation takes
advandage of its particular
environment to contain a factory
manifacturing wind trubines, in
part from locally recycled
materials, which would be
supported by towers on floating
cribs. Turbines, generaters,
towers and cribs, are towed down
the Milwaukee River to be
anchored in a grid pattern on
Lake Michigan. This growing
network of electrical generaters
will first power the turbine
factory, then as it sequentially
grows, the energy farm will
provide power for the whole
Sustainable Village
Implantation, for the downtown,
for the whole city, and
eventually for the whole region.
Over time the wind generaters
would be floated south to
Chicago and other cities around
the Great Lake, creating a
network of wind farms to replace
the nonsustainable energy
sources of the region. The
network of floating cribs would
also function as fish farm and
would also be used for a variety
of recreational activities. They
would also support arrays of
photovoltaic collectors which
would complement the wind
resource on clear sunny days
when the wind speed is sometimes
low.
NEW SUSTAINABLE VILLAGE
IMPLANTATIONS
As an economic venture, the
first Sustainable Village
Implantation, although expensive
to build, is the only sort of
investment which can be
considered sustainable over the
long term. Sustainability
processes then become the only
sort of processes which can be
responsibly applied to
businesses and cities. Thus
subsequent Sustainable Village
Implantations becomes much
easier to finance and after a
few of them are built, the sort
of development which they
represent becomes self
perpetuating. Each new
Implantation on its own site
with different problems,
opportunities and people, would
negotiate its own unique
resources and character. Urban
and suburban Implantations would
become centers for sustainable
reindustrialization, housing
many industries based on
balance-seeking and recycling
and providing education and
training to foster the
proliferation of such processes.
They would also become the
prototype for new neighborhood
restructuring, by providing a
full array of urban activities,
amenties and opportunities for
the larger environment. As
people move from the declining
areas of urban deterioration and
suburban sprawl, into the denser
Sustainable Village
Implantations, the newly
liberated land increasingly
returns to sustainable
agriculture, to recreational
uses and to nature.
Similarly Sustainable Village
Implantations would also develop
in rural agricultural areas in
support of smaller farmsteads
and smaller villages. They would
become centers for the
development of sustainable
agriculture, which would include
sustainable farming for both
food and energy as well as
education, and distribution and
marketing of agricultural
products. As with the Urban
Implantations, surrounded by an
expanding countryside, each
Implantation would provide the
villagers with the advantages of
both city and country life. In
principle, each Implantation
should have the capacity for
self-sufficiency in both food
and energy. However, with a
network of Implantations in
place, the balance of
agricultural activities would
shift to the rural Implantations,
while other productive
activities would shift toward
the urban Implantations.
Each Sustainable Village
Implantation is conceptually an
autonomous village. With a
population from 7.000 to 10.000
people, each would be large
enough to have a rich mix of
activities and services
necessary for urban vitality,
yet small enough to have the
sort of pedestrian scale and
space of best medieval hilltowns.
Each Implantation would operate
under a corporate charter which
would both lay out its
sustainable operating principles
as well as the process by which
those principles would be
applied. This form of governance
would assure a maximum degree of
local participation and control
of local decisions, both in the
evolution of the village's
design, its economy and in the
sustainable process of
production and maintenance under
which the village is chartered.
Thus even as an insertion into a
larger city, certain essential
aspects of its autonomy, its
economy and its process are
secured, as with the chartering
of a modern corporation or of a
medieval comune.
THE PARTICIPATORY DESIGN
PROCESS
During the design process, each
Sustainable Village Implantation
will be assembled and
disassembled - structured and
destructured, many times before
it would be actually constructed.
The Process to be used will be a
modern, more civilized version
of the process of the urban
growth and governance which
characterized the appearance of
the mediveal free cities. In the
historic process, city growth
responded to topology, history,
local need and emerging desire.
Over time, poor decisions were
modified while good decisions
were institutionalized,
virtually assuring the emergence
of unique cities which have been
some of the most supportive of
public life and cultural growth
that we have ever seen. The
modern city is far too complex
and the forces which shape it
are far too artificial and
unsustainable for such a process
to work today. Instead we
propose as a new design process,
an Interactive Construct which
would be used by the citizens of
the future village, to build up
families of parallel models in
many sectors and at many scales,
of the emerging sustainable
village. The Interactive
Construct would serve as a
framework within which models of
neighborhoods, industries and
institutions would find a right
size and a right place.
In the generation of a
Sustainable Village
Implantation, a variety of
computer aided processes are
employed, including CAD, GIS,
and systems modeling software.
The process involves first the
assembling of many different
relatable and interchangeable
modules dealing with energy,
agriculture, architecture, urban
design, industry, economics,
construction, infrastructure,
governance and social programme.
From this point the "Sustainable
City Game" is played, by anyone
who may be interested in the
prospect of sustainable cities.
At first the game is played at a
simple level with the players,
who may be both lay people or
experts in various disciplines
or industries, attempting to
follow their ideas or their
self-interests to construct city
models or more likely partial
models, of activities (manifacturing,
energy production) or places (neighborhoods,
schools, piazza's) which may be
of interest to them within a
hyperthetical city. As the "game"
proceeds almost anything may be
proposed, even activities
normally perceived to be
unecological (ex. normally
polluting manufacturing
activities). The game process is
one of modell building through
negotiation. In the sustainable
cities game a proposed structure,
system or activity, to be viable
within this process, must either
negotiate local balance seeking
reltionships with other
activities (following the Second
Operative Principle of
Sustainable Cities), or it must
find a linkage with larger
scaled systems or activities
which assure the resonsibility
for rebalancing any negative
consequences of the local
process (following the Fifth
Operative Principle of
Sutainable Cities).
As the game proceeds partial
models may be assembled by
different players of dwellings,
neighborhoods, shopping streets,
squares, schools, hotels,
factories, infrastructure, parks
and recreational facilities,
churches, agriculture, and so
on. The first models which are
constructed are relatively
simple ones. Each constructed
model is stored in a data base
and its qualitative and
quantitative characteristics -
its imbalances and its
characteristics of compatibility
with other potential modules are
noted. Each stored model is a "free
body", that is, a semiautonomous
yet still incomplete open system,
as it has its own coherent
internal structure; yet it has "loose
ends" or imbalances at its
periphery. (If it were a
complete closed system, it
couldn't be conneted to anything
else and couldn't become part of
the sustainble city. Our present
cities are composed of an
architecture which is
conceptually closed, but
systemically open, thus giving
cities the disadvantages of both!).
The process of assembling these
partial models involves
combining them with other
potentially compatible and
complementary partial models in
such a way that these inputs and
outputs, or loose ends at their
periphery become their
opportunity for connection and
through such connections the
growing city/system is brought
toward balance. These larger
models are each available in
subsequent play as either
starting points or default
conditions for constructing new
models. For example, they may be
used for fleshing out a city by
quickly taking previously
constructed neighborhoods or
piazzas out of the data base and
assembling a number of them
together to create a rough model
of a new Implementation, ready
for modification or redesign.
The game is a guided process in
which the First law of
Relational Sustainability is
conserved ("While it is favored
that activities and components
be economical and efficient at
their own scale, what is
essential is that such
components and activities,
whether or not they are
efficient, become part of a
balance-seeking process or
system at a larger scale.").
Thus many games are played over
time, creating modules and
models which are stored in the
computer and are available for
later use in other games. They
are stored both as architectural/urbanistic
entities, but also in terms of
their many nonspatial
characteristics, both
qualitative and quantitative,
which are contained in the data
base. The modules are stored as
free bodies, that is as organs
which may be implanted (transplanted)
within an organism, with a
notation of all the inputs which
would be necessary to sustain
them and the outputs which may
either be used as resources by
larger neighborhood or city or
which would need to be
rebalanced at a larger scale
within the city/organism. As the
game continues to be played, the
moduls become more extensive,
more complex and more varied.
Families of details accumulate
at the smallest scales and
families of whole cities emerge
at the largest scale. The
families of cities are complex
and dynamic as they are
assembled from compatible and
potentially interchangeable
details, modules and models at
many different scales. Thus a
city model as it is housed in
the computer is not a static
three dimensional form. Instead,
it is a living organization of
variable relationships which, as
they are molded and modified,
carry with them the systems
characteristics and information
which animates the rebalancing
process, which develops the
city's complexity and keeps it
sustainable.
The Interactive Construct in the
gaming process is built with
several different sorts of
models, from geographic and
economic models to industrial
process models to architectural/urbanistic
models. While "ecological"
activities have a tendency to be
preferred in choosing the models
and processes, it may often
occur that an activity normally
considered to be ecological in
and of itself, may be rejected
when it cannot find a balancing
process within that particular
model, while an activity
normally considered to be
unecological may be accepted,
bcause all of its normally
negative aspects have negotiated
their balance seeking responses
within the city. This discussion
reveals that there can really be
no ecological activities in
isolation, i.e. outside a
sustainable system and by the
same token, every activity
within a city which operates
through balance seeking
principles, is or becomes a
sustainable one.
THE CITY AS A HILL: THE
ARCHITECTURAL/URBANISTIC
FRAMEWORK
The discussion of principles and
theory would be empty if an
architectural/urbanistic
framework complex enough and
rich enough to support these
principles could not be found.
In fact it is the other way
around, with the historic study
of sustainable cities and the
social, political,
constructional, topological,
architectural and urbanistic
processes of their generation,
being both the model and the
inspiration for this project.
The particular model from which
this work derives is the Italian
medieval hilltown of the free
city (comune) period. It is in
these cities that the modern
roots of democracy and
participation were born. But it
was here as well that a
complexity of architectural
fabric and urban form emerged
that has been admired by
generations of architects who
have none the less been unable
to reproduce a modern
counterpart having a comparable
level of responsive building and
life affirming civic space. This
proposal attempts to capture
some of the most favorable
characteristics of the medieval
city together with the best
possibilites accessible to us in
our own town. Instead of the
medieval city on a hill, we
propose a modern city AS a hill,
in such a way that the exterior
fabric of the city wraps over
the inner core of the city. In
the current family of models,
the city has 10 principal level,
with each third level (levels
1,4,7, and 10) being a major
horizontal circulation level,
working its way around the city
as a ground surface, as well as
through the city to its interior
spaces. On the surface, building
fabric is usually two to four
stories tall above these
circulation levels, so that
typically, no point need be more
than one level above or below
the possibility of access from a
major circulation street. This
means that few elevators are
required in the building fabric;
rather elevators are mostly used
to link major circulation levels
and to link the surface of the
city with major space in its
interior. Linking all the levels
are two sloping streets that
start at ground level to arrive
at level 10 at the other end of
the city. As they pass through
major circulation at levels 4,7
and 10, there is the opportunity
to create piazza's and also to
go through the "hill" to its
inner public spaces where
gallerias and concourses are
located for public
transportation. In addition, on
the inside of the hill are
located all the industry, the
infrastructure and utilities,
much of the larger institutional
and commercial activity as well
as everything to do with
transportation, movement,
shipping, parking and support
services. Thus the interior,
partially daysit by courtyards
and lightwells, contains all of
the activities whose large scale
would make them disruptive of
the rich and intimate scale of
the surface, but which fit
nicely into the large volumes
available within the hill. The
intensity and concentration of
the activity in the interior
liberates the surface to project
the same serene qualities and to
foster the kind of public life
still to be found in the streets
and piazzas of medieval
hilltowns. The surface is free
to devote itself to dwellings,
neighborhoods, small scale
commerical and institutional
uses as well as to public realm,
including the pedestrian
promenades, piazzas, parks and
playgrounds which throughout
history have animated civic
activity. Every horizontal
surface in this terraced
cityscape is utilized for
activities ranging from private
terraces and gardens to public
streets and parks. This urban
model offers unparalleled
opportunities for making of
place - inside, outside and in
between, spaces above and below,
spaces active or quiet, public
or private and three dimensional
spaces with energies and
activities at many levels. It is
an urban model for a modern
livable, sustainable city as
well as a model for pumping new
life into the unsustainable
cities of our society.
THE ARCHITECTURAL/URBANISTIC
FRAMEWORK
Working with a city as a large
building presents many
urbanistic opportunities which
are not available at the scale
of more conventional building.
Circulation at every third level
for example, was employed by Le
Corbusier in his Unite' at
Marseille. It was a strong
concept, but had modest effects.
When employed at the scale of
city/building the complexity and
three dimensionality that this
same concept animates is of a
different order and is able to
be woven into many aspects of
the city`s unique possibilities.
The intriguing concept of
creating interchangeable modules
at different scales has haunted
architects all through this
century, but only in the hands
of a few Masters has it
occasionally led to anything but
sterile counterform to an
unsustainable society. The
quality and variability of the
architectual system/process of
the current proposal has yet to
be completely proven, but even
at this relatively early stage,
the evidence for its eventual
success is compelling. The
genius which we seek is not the
sort of individual genius, like
Wright or Corbusier - the model
of genius which has existed
since the Rennaissance. Rather
sustainable seems more
appropriately to be the likely
outcome of the sort of
collective genius which
characterized the contributions
of the medieval period. The
tools and processes which have
been described are the sort
which can animate a new
collective genius, fueled by a
confluence of individual
energies, individual interests
and individual genius.
It has become clear that the
sustainable city cannot emerge
from the sort of architecture
with which we have become
familiar. Modern Architecture
contained a significant part of
the idea and the theory of
sustainability, but it ditn't
have the insistance of the
environmental/economic crisis to
contend with and its tools and
vocabulary were not sufficiently
powerful for it to realize the
complexity that sustainability
demands. The styles that have
followed Modernism have all in
their own way been a retreat
from both the problems and
opportunities which would
animate a sustainability process.
This abdiction has sometimes
given them the luxury of great
expressive quest for
sustainability will give rise to
a new architecture - this time
not at the building scale, but
at the urban scale.
Sustainability is the new
discipline that will complement
the modernist agenda and finally
make it whole. The Sustainable
Village Implantation is an
attempt to discover this new
architecture and the process to
be used to generate it.
Over a period of years, a family
of systems, topologies, and
geometries at different scales
and representing different
possibilities has been evolved.
From an architectural point of
view, perhaps their most
interesting characteristic is
that while they can work as
complete systems within
themselves, they are out in at
context where they are forced to
interact with other systems
which disturb their simplicity
and purity. A context has been
created where their relationship
with other systems at the same
or different scales creates
dislocations for the original
system and makes the interaction
of the systems more complex and
different from the individual
systems themselves. The design
and selection of these systems
fosters the tendency for a
complex disorder, driving the
system to higher levels of
complexity and possibility.
Some thirty years of study of
Italian hilltowns has in the
past decade revealed some
ancient secrets. The way in
which the urbanistic richness of
these towns potentiates a rich
public life in public places is
evident to even the casual
visitor, but architectural
attempts at emulating these
qualities have invariaby
degenerated into picturesque
sentiment with little substance.
What has been discovered in some
of the structural basis for this
urbanistic complexity. What has
been created are the modern
systems and geometries with
comparable richness in their
relationships, which may be used
in a generative way to project a
new sustainable city as a hill.
At the smallest generative scale
we use the Coupled Pan Space
Frame - a unique post tensioned
concrete structural system with
a five foot module, capable of
large spans (60'x60') with a
minimal depth (3'- 0'') and
weight (100 psf) and capable of
housing all horizontally arrayed
building services within its
depth. But instead of regarding
it just as an excellent ( and
closed) system at its own scale,
in effect the previously
mentioned "First Law of
Relational Sustainability" is
applied. Instead of being a
perfect square gridded system
support by another perfect
square grid of single colums at
the next large scale, at this
support scale four columns are
clustered and these clusters are
offset from the other clusters
of columns, forming another grid
at an angle of 1:3 to the
original grid, at the scale of
the supports. There are now two
grids, or families of grids at
an angle to one another; the
original square grid of the
space frame ant the new grid
going between the centers of the
column clusters. These two grids
support a third pinwheel grid at
a scale between them (yielding
10', 20'and 30'dimensions) as
well as a larger
100'x100'planning module grid (which
in some applications becomes a
200'x200'grid). The point is
that these are not simple
additive, interchangeable grids
or modules superimposed on one
another, but rather
semiautonomous, local structural
conditions, whose offsets,
though compatible, create local
conditions which must be
resolved locally. It is thus a
problem creating system at the
same time that it is a problem
solving system. It has inherent
tendencies to drive towards
equilibrium and away from
equilibrium at the same time,
thus driving the system and the
city to ever greater complexity
and adaptability. This
characteristic is seen perhaps
most clearly in the sloped
streets which run from one end
of the Sustainable Village
Implantation to the other. The
same sort of sloped streets are
to be found in all medieval
hilltowns and it is in the
structure of these streets that
the structural complexity of
these towns, driven by the
simultaneous tendencies toward
order an disorder may most
clearly seen. The tendency in
building on a hill is to be
build walls parallel or
perpendicular to the slope of
the hill. These streets, in
order to ascend the hill with a
reasonable slope, cut across the
hill, (unless they follow a
ridge) and are neither parallel
nor perpendicular to the slope
of the hill. This creates the
tendency for a geometric
discontinuity at both the
architectural and the planning
scales. Walls may either be
parallel and perpendicular to
the hill or the street, but they
cannot be parallel and
perpendicular to both at the
same time. Walls, corners,
streets, intersections, stairs
and footpaths are each competing
with each other as they grope
for their right angles. They
can't all have the right angle
and therefore each intersection,
each local event is a
negotiation and a decision. Many
individual models develop as
examplars for these decisions,
but there are always multiple
possibilities available for
local choice. There is no
standardized solution to be
imposed from above. While there
everywhere the quest for overall
order and regularity, this is
offset by the local desire for
conflict within the geometric
ordering systems of the street
and the hill.
The same is true with the
generating geometries and
systems of the Implantations.
While there may be many
exemplars and default conditions,
systems and possibilities remain
open at every scale for the
negotiation of the form, the
culture and the sustainability
of the city. For example, at
each local condition there is a
choice of geometries, none of
which is the obviously correct
or mandatory choice, and each
one of which carries with it a
different set of possibilities
and connections with other
possibilities. Local conditions
may be easily resolved, but this
is not automatic. Rather, each
local condition begs for
participation and for linkages
to the more complex issues and
decisions of the building, the
street, the hill, the
neighborhood and the city. Each
of these scales is open to the
emergence of individual genius.
Sustainability becomes the
accumulation and choice of the
collective genius which emerges
through this process.
CONCLUSION
The subject of this
conference - the
TeleEcoCommunity - is a noble
concept. However it remains
problematic as to just what such
a community could be, what would
be principles to generate it and
hold it together and perhaps
more importantly, how one gets
here from there. What is
proposed here is a different
starting point which has the
potential to accommodate the
same ideas and values. It also
has the advantage of starting
from the essential value which
must be incorporated in any
future city or community - the
sustainability at the scale of
the whole. When a comunity has
been empowered to take control
of its own future and at the
same time has committed itself
to negotiate its advance into
the future through the balance
seeking principal then it is
also free to explore any
alternative what-so-ever.
Advances in telecommunications
and other computer based
processes are certain to
facilitate the implementation of
such balance seeking processes,
but they are not sufficient in
themselves to take us there. It
is not enough to speculate upon
the potential and possible
effects of an emerging
technology. We must also commit
ourselves to conceptualizing and
creating the process which will
realize the potential benefits
of that technology. In a way
which carries us to a
sustainable society. |